Computer Games Design and Development Assignment Brief

Unit 39 Computer Games Design and Development Assignment Brief

   Qualification

    Unit number and title

    Computing and Systems Development

Unit 39: Computer Games Design

and  Development

    Assignment title

      2D game –“ Bounce a Ball"

Purpose of this assignment

To provide learners with an understanding of computer games development as an underpinning technological concept in the fields of computer gaming and systems development.

Scenario: 

The aim of this project is to design, develop and evaluate a 2D game using Unity Software 4.0.0.0 for PC. You need to design a game “Bounce a Ball” and fully develop the game. This game is entertainment game and helps to improve concentration skills.

Your game should meet the following requirements:

  • Only one player can play the game.
  • You should choose a design and develop the game that fully reflects the type of game

Following are the things that you need to consider when designing and developing:

  • Background: Use the suitable background. Develop your own using Photoshop skills & imagination or get it from internet but make sure the image should be copyright free.
  • Sprites: Develop you own using Photoshop skills & imagination or get it from internet but make sure the image should be copyright free.
  • Programming Language: Could use any programming language like JavaScript, C# ,Java etc according to your programming skills.
  • Level: Minimum one level of game is required.

LO 1 Understand computer games development

1.1 Critically compare different types of computer games and platforms
1.2 Evaluate the characteristics of user interaction
1.3 Evaluate the impact of computer-based gaming        

LO 2 Be able to design computer games

2.1 Design a computer game for a given requirement
2.2 Identify the components and data and file structures required to develop a computer game
2.3 Evaluate alternative designs and solutions to meet a given requirement

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LO 3 Be able to develop computer games

3.1 Implement a computer game to a given design using a suitable programming environment
3.2 Implement components to meet design requirements
3.3 Implement a game user interface to meet design requirements

LO 4 Be able to test and document computer games

4.1 Critically review and test a computer game
4.2 Analyse actual test results against expected results to identify discrepancies
4.3 Critically evaluate independent feedback on a developed computer game and make recommendations for improvements
4.4 Create documentation for the installation, set-up and support for a developed computer game.